Jason Tilley

Designer of
Narratives
Productions
Immersive Experiences
Creative Working Sessions



Narrative Design

I help shape experiences where story is not just told, but designed to be explored, embodied, and remembered. Whether through worldbuilding, player dialogue, or NPC barks, I work to create cohesion and meaning throughout the player’s journey.



Curriculum Design

I served as the narrative and theological lead for Elevate, a weekly curriculum used by over 10,000 churches and reaching over 100,000 children annually. I set the creative vision, established the development process, and provided ongoing direction at every stage of production—operating like a head writer and showrunner for a cohesive experience.



Incredible Islands

I led the team for one of the first attempts at spiritual formation through video games. Incredible Islands was a Massive Multiplayer Online game (MMO) where children explored faith through games, Bible stories, scripture memory, and application exercises in both the virtual and the real world.



Immersive World Design

I created original story worlds, directed the construction of interactive environments, and wrote and staged live experiences that turned the space into fully realized narrative worlds. Each year’s project mobilized volunteer architects, engineers, and artists, transforming a 160,000 soft space into an unforgettable, story-driven experience.